

Select a small area from the source tileset and a large area in the target (A5 and B-E only) and check the Fill box to have the pattern repeated (good for adding a background prior to overlaying other tiles).Sheets A5 and B-E are designed to only copy from tilesets using Direct Copy. Autotiles can be created from autotiles, characters and tilesets.When doing a Direct Copy, you can offset the X and Y positions - handy if you want to move things around a little (more useful on tiles B-E).This will allow you to include existing VX and VX Ace tiles in your new tilesets. Check the Direct Copy box to copy the tiles exactly as they are (background and overlay options apply here) rather than trying to do any conversion.You can create a composite image by combining several tiles into one by changing the Overlay option.You can remove, add or change the background of your tiles by choosing a single tile in the source image and clicking Source or Target Bg before selecting the tiles to copy, and setting the Background option (Ignore, Add, Remove, Replace) from the dropdown list.Choose the tileset to copy to, and the cell you want to copy into.Start by loading an RMXP image (animated or regular autotile, character or tileset) and choosing its type from the drop-down list box.No instructions are included, so I'll provide a quick walkthrough here: Please let me know if you can't get it to run. It lets you create all tileset tiles (A1-A5, B-E).
#Rpg maker vx ace sprite download#
I have an early version of the converter available to download for anyone who wants to have a play around. Right hand side - animated waterfall split into 3 tiles (VXAce waterfall animation is only one tile high, so to get the top and bottom of the waterfalls as we have them in XP, we need to use 3 autotiles). if for some reason you want to have an animated fairy hovering in front of your waterfall. You can even overlay tiles on top of each other to give a non-animated tile an animated element.Ĭolumn 1, top row - a straight conversion of an XP autotile to a VX Ace autotile.Ĭolumn 1, rows 2, 3 and 4 - a straight conversion of the XP desert water autotile, the same autotile with the background removed, and the same autotile again with the background switched to a cobbled stone.Ĭolumn 2, rows 1, 2 and 3 - lava cave autotile, earth cave autotile, new autotile with the background from the earth cave and the lava from the lava cave.Ĭolumn 2, bottom row - waterfall with an animated fairy from a charset.
#Rpg maker vx ace sprite manual#
You can remove a background to add transparency, you can add a background to a transparent tile to give it a different appearance, and you can replace backgrounds (though they might need a little manual tweaking afterwards).

You can create animated autotiles from animated autotiles, regular autotiles, tilesets and charsets.
